The Game of Life (1960 Milton Bradley Art Linkletter Edition)

Board games rarely achieve the longevity of The Game of Life. The 1960 Milton Bradley edition that relaunched this title was not just a new product, it was a reinvention of one of the oldest board game concepts in American history, packaged for the postwar American family and endorsed by one of the most recognizable television personalities of the era. Sixty-five years later, the first edition of the modern Game of Life is a legitimate collectible that resonates with both toy collectors and nostalgia hunters.

The Origin Story

The Game of Life has two distinct birthdays. The original game was created by Milton Bradley himself in 1860, called The Checkered Game of Life. It was the first commercial board game produced by his company and sold 45,000 copies in its first year. That version reflected Victorian moral sensibilities, with spaces rewarding virtue and punishing vice.

The 1960 version came about when Milton Bradley Company decided to create a centennial celebration game. Designer Reuben Klamer developed the concept, and the company chose television personality Art Linkletter to serve as spokesman and endorser. Linkletter was everywhere in American homes through his long-running television programs Kids Say the Darndest Things and House Party, making him a natural fit for a family board game.

The result was introduced at the 1960 American Toy Fair and became an immediate hit. The game was advertised as a "Milton Bradley 100th Anniversary Game" and as "A Full 3-D Action Game," which referred to the three-dimensional spinner and plastic components that made it visually distinctive from the flat board games typical of the era.

What Makes the 1960 Edition Distinctive

The first edition of the modern Game of Life is immediately identifiable to collectors who know what to look for:

Art Linkletter's face on the currency. The $100,000 bills in the game feature Linkletter's likeness, with his name printed as "Arthur Linkletter Esq." This endorsement deal meant his face was literally printed on the game's money. Later editions removed this specific detail.

The box endorsement. The original box lid includes Linkletter's endorsement prominently on the packaging. He appears in photographs and text calling the game a family favorite.

The 3-D spinner. The center of the board features an elevated plastic spinner mechanism, a design element that was genuinely novel at the time and gave the game its distinctive profile on store shelves.

The car tokens and pegs. Early editions used specific plastic car designs in multiple colors, with small wooden or early plastic people pegs that differ from later plastic versions. The condition and completeness of these pieces is important for collector value.

The board graphics. The 1960 board has specific graphic styling tied to the early 1960s art direction at Milton Bradley, including the color palette and illustrations along the track.

Condition and Completeness

For vintage board game collectors, condition is everything, and completeness is almost as important. The 1960 Game of Life presents specific challenges:

The box is almost always compromised. Box corners split, edges fray, and the lids separate from their bottoms after six decades. A truly nice box on a 1960 copy is genuinely unusual. Most examples show wear consistent with family use.

The currency is often incomplete. The paper money in these games circulated within families for years, and bills get lost, torn, or damaged. A complete, uncirculated set of the original Linkletter currency is a significant find.

The spinning wheel mechanism. The plastic base of the spinner can crack or break over time. The wheel itself should spin freely. Examine this component carefully on any purchase.

The player cars and pegs. Complete sets of cars in original colors with all original people pegs intact are more common than the currency problem, but still worth verifying.

The board itself. Folds and hinge points wear over time. The board should fold flat without significant cracking along the fold lines.

Condition Value Guide

Condition Estimated Value
Poor (heavily incomplete) $15-$30
Fair (playable, some pieces missing) $35-$65
Good (complete or near-complete, box worn) $75-$150
Very Good (complete, good box) $150-$300
Excellent (complete, great box, all paper intact) $300-$600
Near Mint/Sealed $500-$1,000+

Sealed examples are extraordinarily rare since almost every copy was opened and played. A factory-sealed 1960 Game of Life is a trophy piece for serious vintage toy collectors.

What to Look For When Buying

The key question is always completeness. Before buying any vintage Game of Life, you want to see a list of what is included. The 1960 edition should include:

  • The game board (single large board)

  • The spinner assembly (base and wheel)

  • Player cars in multiple colors

  • Person pegs (multiple colors)

  • Paper currency including the Linkletter bills

  • Insurance papers

  • Stock certificates (if applicable to edition)

  • Game cards

  • Rules booklet

Sellers on platforms like eBay and Etsy list these regularly at prices ranging from $40 for worn incomplete examples to $200 or more for clean, complete sets. Be skeptical of listings that do not include photos of all components.

The Cultural Resonance

The 1960 Game of Life captured a specific moment in American consumer culture. The game's simulation of a suburban middle-class life, getting a job, buying a house, raising children, and retiring, reflected exactly the aspirations of the postwar American family. That it was endorsed by Art Linkletter, a man who literally made a career out of celebrating American family life on television, completed the picture.

The game was inducted into the National Toy Hall of Fame and a copy is part of the permanent collection of the Smithsonian's National Museum of American History, confirming its status as an artifact of American culture rather than just a toy.

For collectors, the 1960 Art Linkletter edition occupies a sweet spot: it is historically significant, visually distinctive, recognizable to anyone who grew up in an American household in the past sixty years, and still accessible enough to collect at a reasonable price point. The challenge is finding complete, well-preserved examples, which is part of what keeps the hunt interesting.

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